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Creating Textures, Applying them to Models with MAYA | MATCHLOCK  Corporation.
Creating Textures, Applying them to Models with MAYA | MATCHLOCK Corporation.

Help | Lambert | Autodesk
Help | Lambert | Autodesk

How To Make 3DS MAX Wireframe Render? | Megarender Blog
How To Make 3DS MAX Wireframe Render? | Megarender Blog

Importing Materials Reference | Unreal Engine Documentation
Importing Materials Reference | Unreal Engine Documentation

Workshop 12 Notes
Workshop 12 Notes

UCBUGG Open Course Ware
UCBUGG Open Course Ware

Autodesk Launches 3ds Max 2021
Autodesk Launches 3ds Max 2021

Lighting and Materials
Lighting and Materials

Create Non-Interactive Hair Mapping Using XGEN | Maya Tutorial
Create Non-Interactive Hair Mapping Using XGEN | Maya Tutorial

Textures | sam's Blog
Textures | sam's Blog

Creative Tools - Autodesk 3ds Max 2019 out now – with added support for OSL  maps and Boolean operations for splines, etc. Read more at  www.creativetools.se/3ds-max. | Facebook
Creative Tools - Autodesk 3ds Max 2019 out now – with added support for OSL maps and Boolean operations for splines, etc. Read more at www.creativetools.se/3ds-max. | Facebook

Project 3a
Project 3a

Autodesk Maya - Material and UV Layout | STYLY
Autodesk Maya - Material and UV Layout | STYLY

面 (メッシュ)ごとに別のマテリアルを設定したい - マルチ/サブオブジェクト マテリアルの利用 : 3ds Max の使い方 操作方法 Tips |  iPentec
面 (メッシュ)ごとに別のマテリアルを設定したい - マルチ/サブオブジェクト マテリアルの利用 : 3ds Max の使い方 操作方法 Tips | iPentec

Workshop 7 Notes
Workshop 7 Notes

Substance 3D Painterを利用して3ds Maxでモデリングしたオブジェクトのマテリアル / テクスチャを設定する  (Substance 3D Painter と3ds Maxの単純なワークフロー) : 3ds Max の使い方 操作方法 Tips | iPentec
Substance 3D Painterを利用して3ds Maxでモデリングしたオブジェクトのマテリアル / テクスチャを設定する (Substance 3D Painter と3ds Maxの単純なワークフロー) : 3ds Max の使い方 操作方法 Tips | iPentec

Shading Exercise
Shading Exercise

THe lambert preview on hypershade is weird and doesn't work well - Autodesk  Community - Maya
THe lambert preview on hypershade is weird and doesn't work well - Autodesk Community - Maya

Diffuse Shaders — Blender Manual
Diffuse Shaders — Blender Manual

Using Multiple Materials in Maya and Exporting to COLLADA Format | Vanda  Engine
Using Multiple Materials in Maya and Exporting to COLLADA Format | Vanda Engine

Workshop 12 Notes
Workshop 12 Notes

How To Make 3DS MAX Wireframe Render? | Megarender Blog
How To Make 3DS MAX Wireframe Render? | Megarender Blog

Adding Materials and Textures in 3ds Max - YouTube
Adding Materials and Textures in 3ds Max - YouTube

3ds Max- Arnold materials- tutorial 1 - YouTube
3ds Max- Arnold materials- tutorial 1 - YouTube

Photoshop Texturing | Docs
Photoshop Texturing | Docs

Lambertify for Maya - Free Texturing Scripts / Plugins Downloads for Maya
Lambertify for Maya - Free Texturing Scripts / Plugins Downloads for Maya